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Table of Contents
Eregrun
Dwarvish merchant, currently residing in Ty Farzan. Well known for being a constant tinkerer. Brother of Borid. Allergic to blue ichor.
In one of the larger tents, you discover a trading post. Eregrun, the Dwarvish owner, has a long, silver beard and a warm face that crinkles when he smiles. - The Hive (GS-ADV3)
With a mind for mechanics, Eregrun is credited as one of the first (other than Gulpax) to have successfully created Constructs.
| Race: | Dwarf |
| Affiliation/Loyalty: | Queen's Loyalist |
Personality
Eregrun's smile is warm and welcoming. However, past mining accidents still seem to haunt his memories.
It is clear that Eregrun does not approve of his brother's business practices. At one time, he had worked the mines with Borid, but since has left to start his own business. The combination of overmining and use of Mal'kanor laborers did not sit well with Eregrun.
Miscellaneous
Eregrun reveals his service to a deity when a fiend is released from a trap outside his tent;
He proves to be quick and light footed when in battle. - Arcazion Pit (GS-ADV7)
References
The Hive (GS-ADV3)
Eregrun introduces himself as the owner of a trading post in Ty Farzan, and shares his brother Borid is in charge of the western mines, exploiting the Mal'kanor that have been rejected by the Insectoids for labor.
Ascending Kethra's Steppes (GS-ADV4)
You may discover Eregrun working in a nearby roundhouse. He is currently attempting to get Alpha-Zero fully functional again. What he is doing could use another set of hands.
- Help Eregrun repair Alpha-Zero.
- Fully restore Alpha-Zero.
- You are too late. Eregrun will continue his work later.
- See what you can find while the Dwarves are distracted by the mine fires.
- You find something of value.
Had you visited the Bugbear encampment earlier, you may have been accepted as one of their own. This does not sit well with the Dwarves. They consider you a traitor and untrusted. Eregrun urges you to help him.
- Help Eregrun fix Alpha-Zero.
- Draw your weapon on Eregrun and make him use his wrench as a weapon.
Saurian Wasteland (GS-ADV5)
If Dobrik perished in the Hive and you are on speaking terms with the Dwarves, your next encounter with Eregrun will be on friendly terms. He is seated with Alpha-Zero, newly repaired, near a roaring campfire. He greets you warmly and invites you to join him on his hunt. - Explorer's Guide (GS-Guide-ADV5-17)
- You may have a chance to ask Alpha-Zero what she remembers. She remembers being destroyed, but looks forward to Gulpax making her a stronger body.
- Join Eregrun on the hunt.
- Decline his offer and continue on your way.
However, there is a chance that you are not on good terms with the Dwarves. Their memory is long and their thirst for vengeance is strong. Eregrun draws his sword, forcing you to stay at a distance. - Explorer's Guide (GS-Guide-ADV5-19)
“Be gone before I’m forced to take my vengeance! You are not worthy to be my adversary.” - Eregrun - Explorer's Guide (GS-Guide-ADV5-19)
Arcazion Pit (GS-ADV7)
Certain decisions made in previous locations may lead to Eregrun to being a part of the Battle of the Arcazion Pit.
The Scrying Pool (GS-Epilogue)
Many combatants believe they saw Eregrun lose he life in the Arcazion Pit. However, there are still stories that state otherwise.
Some historians claim that Eregrun was instrumental in the rebuilding of Lorkheim. Using Constructs of his own design, the Dwarves were able to rebuild the village quicker than imagined possible.

