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castle_carleval

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Castle Carleval

An ancient castle built by the Satyrs and moved into by the Human Duntum family, hidden in the Forgotten Forest guarded by unruly spirits.

The castle is made from obsidian and shards of green and gold glass that sparkle in the sunlight. The two giant doors of the main entrance creak open, revealing an enormous grand hall with an interdimensional rift crackling with black energy at its far end. - Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

Denizens

Architecture

Lady Dorothea Duntum records how ill-fitting the castle is for Human residents;

Castle Carleval was not made by any builder from Nalos. It was built by the Satyr, a fact made evident by the complete irrationality of its layout. The hallways are too narrow, and the windows too low to the ground. The bedrooms are either so large that one becomes lost in them or they are suffocatingly small. I’ve never felt at home here. - Lady Dorothea Duntum, Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

Operations

Castle Carleval was once lived in by the Duntum family; however, it never quite felt like home to them;

Castle Carleval was never really a home for me. Though we have wards to protect it, the spirits still break through from time to time. Perhaps, in truth, the castle belongs to them. Or to the Satyr who built it. Or to no one. All I know is that I cannot claim that it belongs to me. I have spent my days here like a houseguest, as if waiting for the moment we would pack our bags and return to our true home. - Lady Dorothea Duntum, Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

Relations

The Satyrs who originally built the castle and have a birthright to it, led by Jara, contest with the Human Duntum family, who have lived within its walls since the end of the First Great War;

The map to the Forgotten Forest has been passed down through my family for generations. Without the illuminating stone, it appears to be simply a blank sheet of parchment. It is only when held beneath the stone’s true light that the map to Castle Carleval reveals itself. - Lady Dorothea Duntum, Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

Depending on the outcome of the battle held there, a peace may be brokered between the two parties.

The witch Zerith of the Starlit Door wishes to keep the Castle impartial so that she may continue her studies of the Ghost-Eaters;

A rift has opened there that has allowed the Ghost-Eaters passage to our world. The Duntum’s will surely seek to close it. I am studying the magical properties of these creatures, and there is still much to learn. - Zerith, Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

References

Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

Upon arrival at the castle, King Taron's body is found on the floor of the main hall;

On the floor, you discover King Taron’s body, cold and pale but perfectly preserved. He is missing the pack he had when he entered the rift in Sabek. Taron’s spirit enters the room and, to your surprise, re-enters his flesh, causing a reanimated King Taron to sit upright, gasping for breath. - Ghost-Eaters of the Forgotten Forest (RPA-ADV7)

If you encountered Warden Mercy in the Forgotten Forest, Taron will remove her tracking beetle.

Ghost-Eaters will then spring upon you:

  • Attempt to talk them down:
    • Succeed, and they will leave you with a mysterious mark, returning to whence they came.
      • A horde of angry spirits surround you to defend the castle.
    • Fail, and they will advance.
  • Fight:

Depending on which side of the Castle Carleval conflict you have found yourself - on that of the Duntums or that of the Satyr - they will come to your aid and fight off the impending threat;

If you helped neither of them reach the castle, then you fight alone:

castle_carleval.1633409026.txt.gz · Last modified: 2021/10/05 04:43 by admin