A slight and wiry Hobgoblin assassin. Uses Kethra's gates with the Lantern of Wayward Souls. Alleged assassin of Zug. Boastful by nature.
“I nearly killed the Immortal Knight.” - Wendel - Saurian Wasteland (GS-ADV5)
Wendel's “calling card” was to collect the ears from his unfortunate victims.
Flanked by Redtooth Peak and Goldbelly Mountain, you explore many peaceful settings. A small creek emptying into a swimming hole. A field of sunflowers. A cool, shady, peaceful pine grove. Unfortunately, your peace is interrupted multiple times by Wendel.
He appears in a flash, holding a dagger in one hand and the Lantern of Wayward Souls in the other. Just as quickly, he disappears, but you know you must claim the lantern from him quickly. - Explorer's Guide (GS-Guide-ADV4-26)
“Be warned. The Dragul Alliance is rising.” - Wendel - Explorer's Guide (GS-Guide-ADV4-27)
His constant and inconsistent appearances put you and Nayo on edge, expecting an attack around every corner. - Explorer's Guide (GS-Guide-ADV4-28)
You encounter Wendel in the Saurian Wasteland. He has apparently removed the ear from Zug and is expecting payment from someone in the area.
“He wasn't dead when I left him, but I'm still owed full price for the ear.” - Wendel - Saurian Wasteland (GS-ADV5)
After being ambushed by Pulgor Goodweather, you are left with three choices:
The outcome of the encounter in the Saurian Wasteland will determine Wendel's role in the Battle of the Arcazion Pit. You may find the need to aid him.
As a skilled assassin, the fate of Wendel at the Battle of the Arcazion Pit is filled with uncertainty.