{{ :honeyview_durst.png?nolink&300|}}====== Durst ====== Son of a blacksmith who wishes to live a life unhindered. >//“I can think of nothing better than for us to adventure together.”// - Backstory Codex - Craftsman (RPA-BC) Durst wishes to live a life of freedom on his own terms, uninterested in the family business; >//(when instructed to stay home) “I’ll do as I please,” mutters Durst as he retreats out of the shop.// If you showed charity he will convey his excitement to set out on his own; >//“Your gift came at the perfect time. Father was going to teach me his craft, but when your gold came, I knew the real fortune is made by those who are brave! And so I’ve come to seek adventure, just like you.”// - Backstory Codex - Craftsman (RPA-BC) |**Race:**|[[human|Human]]| |**Affiliation/Loyalty:**|Self| ---- ===== Backstory Appearances ===== ==== Craftsman ==== Your younger brother writes you in [[sabek|Sabek]], asking if you will send any money home with a local farmer Hennish to help your ailing father: * Give Hennish some coin to return home with. * Keep your money for yourself and turn Hennish away empty-handed. At [[elsifor|Elsifor's]] Personality Shoppe in [[bogroot_swamp|Bogroot Swamp]], the [[demon|Demon]] shows you a vision of your family, and allows you to send a message to your brother Durst: * Tell Durst to stay home and take care of your parents. * Tell Durst to leave home and bring a weapon from the shop. On the pier of [[cutty_s_landing|Cutty's Landing]] you reunite with Durst who is working as a dockhand: * Send him home to tend to his familial duties, which he denies. * Invite him to join you on your adventures, which he does. * If you asked him to deliver you a weapon, he will give it to you now.