{{ :creet2.jpg?nolink&400|}}====== Creet ====== A young Wrathborn noble and confidant of [[korina_duntum|Korina Duntum]]. They Live with a leaning towards the hedonistic side of things, they find [[vampire|vampirism]] sensational and fashionable. >//“Come, join us. We’ve sent out a friend to bring back the [[vampire|Vampire’s]] bite. Stay awhile and you can get bit, too.”// - Tome of Encounters (RPA-ADV3) Creet is a proud individual, and more than happy to mock others in their failures; >//“Oh dear, it appears that the [[king_s_guard|King's Guard]] has been undone. Now run and fetch us more wine!”// - Tome of Encounters (RPA-ADV3) |**Race:**|[[wrathborn|Wrathborn]]| |**Affiliation/Loyalty:**|Self/[[nalos|Nalos]]| ---- ===== References ===== ==== Outbreak in Undercity (RPA-ADV3) ==== First met in [[undercity|Undercity]], Creet and their friends are found reveling and awaiting [[korina_duntum|Korina]] to return to turn them all into [[vampire|Vampires]]; >//From the tunnel ahead, you hear the sounds of lute and drum. You turn a corner and find yourself in a well-lit grotto decorated with woven carpets, stuffed couches, and glass lanterns. A cohort of young [[sabek|Sabek]] nobles are gathered here, dressed in their finest clothes, dancing, drinking, and making music.// >//A young [[wrathborn|Wrathborn]] noble sporting a long mustache and a fine dress introduces themselves to you as Creet.// - Tome of Encounters (RPA-ADV3) * Warn Creet and their friends to go home, both sides drawing weapons: * Subdue and send them home. * Be outshone, and leave with the echoes of their laughter following you into the caverns. * Work Creet and their friends to go home, insisting [[vampire|vampirism]] is no joke: * Charm them successfully and persuade them to reluctantly retire. * Fail to convince them, and they will continue to stay unless you do more. ==== Eye of Ulos (RPA-ADV4) ==== Creet is met again off the city streets of [[sabek|Sabek]]: * If you talked them into going home in Undercity, you find them drunkenly talking to a tied up pig with a spot like a black swan, holding you with disdain: * Suggest Creet go home: * Succeed, and Creet puts up a fight: * Knock them off balance and they laugh it off, going home and leaving you with the pig: * Untie the pig. * Leave the pig there. * Fail to knock them off balance and they grow further unimpressed with you, going home and leaving you with the pig: * Untie the pig. * Leave the pig there. * Fail, and Creet laughs you off and wanders away. * Tell Creet they are needed at [[sabek_palace|Sabek Palace]]: * Succeed, and Creet hurries along, leaving you with the pig: * Untie the pig. * Leave the pig there. * If you were not able to convince them of the true costs of [[vampire|vampirism]], Creet will bare fangs, ready to feast on the pig: * Intervene: * Succeed, and fight Creet off. * Fail, and Creet has their feast. * Let Creet drink.