emilia_duntum
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| emilia_duntum [2021/08/22 21:01] – [Ghost-Eaters of the Forgotten Forest (RPA-ADV7)] admin | emilia_duntum [2021/09/29 14:27] (current) – [Gate of Brizoor Waal (RPA-ADVF)] admin | ||
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| ====== Emilia Duntum ====== | ====== Emilia Duntum ====== | ||
| - | A Human noble first met in search of her daughter Korina, and later seeks to take back Castle Carleval with her cousin Jeremy Duntum. Member of King Taron' | + | A [[human|Human]] noble first met in search of her daughter |
| >// | >// | ||
| - | |**Race: | + | |**Race:**|[[human|Human]]| |
| - | |**Affiliation/ | + | |**Affiliation/ |
| ---- | ---- | ||
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| - | Emilia is characterized as a very stern but capable seat at King Taron' | + | Emilia is characterized as a very stern but capable seat at [[taron|King Taron' |
| - | If you vanquished her daughter Korina in Undercity and tried to hide it, Emilia will have deduced you had something to do with her disappearance by the time you meet at the Abandoned Watchtower outside the Forgotten Forest; | + | If you vanquished her daughter |
| >// | >// | ||
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| - | Lady Emilia is first seen wandering the streets of Sabek: | + | Lady Emilia is first seen wandering the streets of [[sabek|Sabek]]: |
| - | * If Korina' | + | * If [[korina_duntum|Korina' |
| * Offer to walk her home in the tumultuous city: | * Offer to walk her home in the tumultuous city: | ||
| * Persuade her to return home under your protection. | * Persuade her to return home under your protection. | ||
| * She continues into the streets. | * She continues into the streets. | ||
| * Allow her to pass freely, wandering further into the city. | * Allow her to pass freely, wandering further into the city. | ||
| - | * If Korina returned to her home in Sabek, it will be in search of blood for her daughter: | + | * If [[korina_duntum|Korina]] returned to her home in [[sabek|Sabek]], it will be in search of blood for her daughter: |
| * Offer to walk her home in the tumultuous city: | * Offer to walk her home in the tumultuous city: | ||
| * Persuade her to return home under your protection. | * Persuade her to return home under your protection. | ||
| * She continues into the streets. | * She continues into the streets. | ||
| * Offer her yours, letting her walk home with a full vessel. | * Offer her yours, letting her walk home with a full vessel. | ||
| - | * If Korina' | + | * If [[korina_duntum|Korina' |
| * Offer to walk her home in the tumultuous city: | * Offer to walk her home in the tumultuous city: | ||
| * Persuade her to return home under your protection. | * Persuade her to return home under your protection. | ||
| Line 46: | Line 46: | ||
| ==== Ghost-Eaters of the Forgotten Forest (RPA-ADV7) ==== | ==== Ghost-Eaters of the Forgotten Forest (RPA-ADV7) ==== | ||
| - | Encountered again at an encampment set up by the Abandoned Watchtower, Emilia and her cousin Jeremy attempt to bring his sister back to her Human form and reclaim Castle Carleval in the Forgotten Forest from the Satyrs. | + | Encountered again at an encampment set up by the [[abandoned_watchtower|Abandoned Watchtower]], Emilia and her cousin |
| - | * If you delivered her daughter Korina back safely from Undercity, she will appear vampiric. | + | * If you delivered her daughter Korina back safely from [[undercity|Undercity]], she will appear |
| >//You recognize the woman pointing her bow at you as Lady Emilia. Her face is thin, and her silvery eyes shine in the shadow of the [[abandoned_watchtower|watchtower]].// | >//You recognize the woman pointing her bow at you as Lady Emilia. Her face is thin, and her silvery eyes shine in the shadow of the [[abandoned_watchtower|watchtower]].// | ||
| >//As the Lady speaks, you see her teeth have grown sharp.// - Ghost-Eaters of the Forgotten Forest (RPA-ADV7) | >//As the Lady speaks, you see her teeth have grown sharp.// - Ghost-Eaters of the Forgotten Forest (RPA-ADV7) | ||
| - | * If your previous run-ins with Jeremy were negative, he will engage you in combat: | + | * If your previous run-ins with [[jeremy_duntum|Jeremy]] were negative, he will engage you in combat: |
| * Overpower them, and they abandon their camp, running off into the forest. You find a worn parchment. | * Overpower them, and they abandon their camp, running off into the forest. You find a worn parchment. | ||
| - | * Be overpowered, | + | * Be overpowered, |
| - | * If your previous run-ins with Jeremy were positive, he will try to assuage his wary cousin on your behalf. | + | * If your previous run-ins with [[jeremy_duntum|Jeremy]] were positive, he will try to assuage his wary cousin on your behalf. |
| * Succeed, and convince Lady Emilia of your usefulness. | * Succeed, and convince Lady Emilia of your usefulness. | ||
| * Fail, and Lady Emilia descends an attack upon you: | * Fail, and Lady Emilia descends an attack upon you: | ||
| - | * Overpower them, and they abandon their camp, running off into the forest. You find some worn parchment. | + | * Overpower them, and they abandon their camp, running off into the [[forgotten_forest|forest]]. You find some [[worn_parchment|worn parchment]]. |
| - | * Be overpowered, | + | * Be overpowered, |
| - | * Steal Jeremy' | + | * Steal [[jeremy_duntum|Jeremy' |
| - | * Succeed, and lose them in the forest. | + | * Succeed, and lose them in the [[forgotten_forest|forest]]. |
| * Fail, and engage the camp's forces in combat: | * Fail, and engage the camp's forces in combat: | ||
| - | * Overpower them, and they abandon their camp, running off into the forest. You find some worn parchment. | + | * Overpower them, and they abandon their camp, running off into the [[forgotten_forest|forest]]. You find some [[worn_parchment|worn parchment]]. |
| - | * Be overpowered, | + | * Be overpowered, |
| - | Returning to the Abandoned Watchtower, if you are still in good graces with Jeremy and Emilia and bring the pig from the Underwater Caverns to them: | + | Returning to the [[abandoned_watchtower|Abandoned Watchtower]], if you are still in good graces with [[jeremy_duntum|Jeremy]] and Emilia and bring the pig from the [[underwater_caverns|Underwater Caverns]] to them: |
| - | * Attempt to return Annabelle to Human form and succeed: | + | * Attempt to return |
| * The siblings will be reunited. | * The siblings will be reunited. | ||
| - | * Assist and fail and Annabelle grows to a half-Human, half-animal hybrid, running away into the forest. | + | * Assist and fail and [[annabelle_duntum|Annabelle]] grows to a half-[[human|Human]], half-animal hybrid, running away into the [[forgotten_forest|forest]]. |
| - | At Castle Carleval, if you helped the Duntums reach Carleval, they will come to your aid fighting the ghostly enemies that ambush you and King Taron; | + | At [[castle_carleval|Castle Carleval]], if you helped the [[duntum_family|Duntums]] reach [[castle_carleval|Carleval]], they will come to your aid fighting the ghostly enemies that ambush you and [[taron|King Taron]]; |
| - | If you helped neither the Duntums nor the Satyr reach the castle, then you fight alone: | + | If you helped neither the [[duntum_family|Duntums]] nor the [[satyr|Satyr]] reach the [[castle_carleval|castle]], then you fight alone: |
| * Swiftly defeat the opposition: | * Swiftly defeat the opposition: | ||
| - | * You have the chance to forge a new peace with the Satyr. | + | * You have the chance to forge a new peace with the [[satyr|Satyr]]. |
| - | * If you are able to broker a peace between the Duntums and the Satyrs, the two will coexist for the next one thousand years. | + | * If you are able to broker a peace between the [[duntum_family|Duntums]] and the [[satyr|Satyrs]], the two will coexist for the next one thousand years. |
| - | * If you fought by yourself, you keep Castle Carleval to yourself. | + | * If you fought by yourself, you keep [[castle_carleval|Castle Carleval]] to yourself. |
| * Fail: | * Fail: | ||
| - | * If you fought the Ghost-Eaters, | + | * If you fought the [[ghost-eater|Ghost-Eaters]], the rift grows too large and [[castle_carleval|Castle Carleval]] implodes. |
| - | * If you fought the ghosts, Castle | + | * If you fought the ghosts, |
| + | |||
| + | ==== Gate of Brizoor Waal (RPA-ADVF) ==== | ||
| + | |||
| + | |||
| + | With a [[king_s_guard|King' | ||
| + | |||
| + | >//Among the soldiers, you recognize [[emilia_duntum|Lady Emilia]]. The noblewoman stands before the gate, absorbing [[azema|Azema’s]] blessing. She extends an arm to point at you. A wave of energy falls over your form.// - Gate of Brizoor Waal (RPA-ADVF) | ||
emilia_duntum.1629666070.txt.gz · Last modified: 2021/08/22 21:01 by admin