emilia_duntum
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| emilia_duntum [2021/08/22 20:53] – created admin | emilia_duntum [2021/09/29 14:27] (current) – [Gate of Brizoor Waal (RPA-ADVF)] admin | ||
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| ====== Emilia Duntum ====== | ====== Emilia Duntum ====== | ||
| - | A Human noble first met in search of her daughter Korina, and later seeks to take back Castle Carleval with her cousin Jeremy Duntum. Member of King Taron' | + | A [[human|Human]] noble first met in search of her daughter |
| >// | >// | ||
| - | |**Race: | + | |**Race:**|[[human|Human]]| |
| - | |**Affiliation/ | + | |**Affiliation/ |
| ---- | ---- | ||
| Line 13: | Line 13: | ||
| - | Emilia is characterized as a very stern but capable seat at King Taron' | + | Emilia is characterized as a very stern but capable seat at [[taron|King Taron' |
| - | If you vanquished her daughter Korina in Undercity and tried to hide it, Emilia will have deduced you had something to do with her disappearance by the time you meet at the Abandoned Watchtower outside the Forgotten Forest; | + | If you vanquished her daughter |
| >// | >// | ||
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| - | Lady Emilia is first seen wandering the streets of Sabek: | + | Lady Emilia is first seen wandering the streets of [[sabek|Sabek]]: |
| - | If Korina' | + | * If [[korina_duntum|Korina' |
| + | * Offer to walk her home in the tumultuous city: | ||
| + | * Persuade her to return home under your protection. | ||
| + | * She continues into the streets. | ||
| + | * Allow her to pass freely, wandering further into the city. | ||
| + | * If [[korina_duntum|Korina]] returned to her home in [[sabek|Sabek]], | ||
| + | * Offer to walk her home in the tumultuous city: | ||
| + | * Persuade her to return home under your protection. | ||
| + | * She continues into the streets. | ||
| + | * Offer her yours, letting her walk home with a full vessel. | ||
| + | * If [[korina_duntum|Korina' | ||
| + | * Offer to walk her home in the tumultuous city: | ||
| + | * Persuade her to return home under your protection. | ||
| + | * She continues into the streets. | ||
| + | * Allow her to pass freely, wandering further into the city. | ||
| - | Offer to walk her home in the tumultuous city: | + | ==== Ghost-Eaters of the Forgotten Forest (RPA-ADV7) ==== |
| - | Persuade her to return home under your protection. | + | Encountered again at an encampment set up by the [[abandoned_watchtower|Abandoned Watchtower]], |
| - | She continues into the streets. | + | |
| - | Allow her to pass freely, wandering further into the city. | + | |
| - | If Korina returned | + | |
| - | Offer to walk her home in the tumultuous city: | + | * If you delivered |
| - | Persuade | + | >//You recognize the woman pointing |
| - | She continues | + | >//As the Lady speaks, you see her teeth have grown sharp.// - Ghost-Eaters of the Forgotten Forest (RPA-ADV7) |
| - | Offer her yours, letting her walk home with a full vessel. | + | |
| - | If Korina' | + | * If your previous run-ins with [[jeremy_duntum|Jeremy]] were negative, he will engage you in combat: |
| + | * Overpower them, and they abandon their camp, running off into the forest. You find a worn parchment. | ||
| + | * Be overpowered, | ||
| + | * If your previous run-ins with [[jeremy_duntum|Jeremy]] were positive, he will try to assuage his wary cousin on your behalf. | ||
| + | * Succeed, and convince Lady Emilia of your usefulness. | ||
| + | * Fail, and Lady Emilia descends an attack upon you: | ||
| + | * Overpower them, and they abandon their camp, running off into the [[forgotten_forest|forest]]. You find some [[worn_parchment|worn parchment]]. | ||
| + | * Be overpowered, but escape when a [[ghost-eater|Ghost-Eater]] startles the camp away. You run off into the forest | ||
| + | * Steal [[jeremy_duntum|Jeremy's]] bag and the contents therein: | ||
| + | * Succeed, and lose them in the [[forgotten_forest|forest]]. | ||
| + | * Fail, and engage the camp's forces in combat: | ||
| + | * Overpower them, and they abandon their camp, running off into the [[forgotten_forest|forest]]. You find some [[worn_parchment|worn parchment]]. | ||
| + | * Be overpowered, | ||
| + | |||
| + | Returning to the [[abandoned_watchtower|Abandoned Watchtower]], | ||
| + | |||
| + | * Attempt to return [[annabelle_duntum|Annabelle]] to [[human|Human]] form and succeed: | ||
| + | * The siblings | ||
| + | * Assist and fail and [[annabelle_duntum|Annabelle]] grows to a half-[[human|Human]], | ||
| + | |||
| + | At [[castle_carleval|Castle Carleval]], if you helped the [[duntum_family|Duntums]] reach [[castle_carleval|Carleval]], | ||
| + | |||
| + | If you helped neither the [[duntum_family|Duntums]] nor the [[satyr|Satyr]] reach the [[castle_carleval|castle]], | ||
| + | |||
| + | * Swiftly defeat the opposition: | ||
| + | * You have the chance to forge a new peace with the [[satyr|Satyr]]. | ||
| + | * If you are able to broker a peace between the [[duntum_family|Duntums]] and the [[satyr|Satyrs]], | ||
| + | * If you fought by yourself, you keep [[castle_carleval|Castle Carleval]] to yourself. | ||
| + | * Fail: | ||
| + | * If you fought the [[ghost-eater|Ghost-Eaters]], | ||
| + | * If you fought the ghosts, [[castle_carleval|Castle Carleval]] is lost to the [[forgotten_forest|Forgotten Forest]] forever. | ||
| + | |||
| + | ==== Gate of Brizoor Waal (RPA-ADVF) ==== | ||
| + | |||
| + | |||
| + | With a [[king_s_guard|King' | ||
| + | |||
| + | >//Among the soldiers, you recognize [[emilia_duntum|Lady Emilia]]. The noblewoman stands before the gate, absorbing [[azema|Azema’s]] blessing. She extends an arm to point at you. A wave of energy falls over your form.// - Gate of Brizoor Waal (RPA-ADVF) | ||
| - | Offer to walk her home in the tumultuous city: | ||
| - | Persuade her to return home under your protection. | ||
| - | She continues into the streets. | ||
| - | Allow her to pass freely, wandering further into the city. | ||
emilia_duntum.1629665615.txt.gz · Last modified: 2021/08/22 20:53 by admin